Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Saturday, June 27, 2015

I Am Legion Version 1.2 Released!



The largest and most feature packed update since start of mod. New features aim to challenge and completely recreate the way you play Dying Light! Systems that have been recreated by this mod include:

Entire Looting system overhauled,
Entire Weapon balance/pricing system overhauled,
Entire AI behavioral system overhauled,
Entire Day/Night system overhauled,
Entire Trader system overhauled,
Entire Weather and time system overhauled,
GUI system rebuilt to be less intrusive,
3 New and Unique Difficulty systems,
and that's just the subject heading of all the modifications done!

The latest version brings these new features to players!

Immersive nights -
Casual Survivor - Players will now get normal zombies during the day and runners and walkers at night as requested!
Stealth Realism - Zombies can be crept by if not seen but they are listening for any signs of life (quiet maneuvering), brought back ability for them to hear mic system for coop (bypass-able if using external chat for those who don't want this feature).
More interactive zone attacks - Based on level of noise, zombies are easier to upset, so if risking night missions you'll need to have a strong team or go stealth!
Zombies investigate noises - Zombies are drawn towards city sounds such as airdrops, explosions, running, talking, etc. Makes exiting a safe house harder and getting to air drops more difficult at night.

New inventory system -
All weapons - Based on realistic prices, no more wrenches for $4874. Weapons based around realistic need for the weapon, durability versus handling versus damage. All loot prices lowered so new system fits a realistic money system, no more carrying around $12000 each run. Pipes, Hammers, and wrenches are better off used till breaking because resell value is $11.

Gameplay -
Looting - A necessary risk, forces players to take the time to prepare before attempting missions.
Harder GUI - Removes crosshairs, coop indicators, thrown explosive indicators, etc.
Contact the GRE - No longer stand on the phone in infected areas! Now move with your phone when dialing and then switch to weapon during conversation!
Starter Bundle - Pistol and ammo received after tutorial!
Aberration Begone - Updated and latest removal of Aberration from game!
Sprint in Intro - Added ability to run during introduction!
Encounters - Continued effort to make Rais's men more aware and harder to fight!
Skins - All DLC skins unlocked and available at start! Makes for a better COOP experience.
Cash - More scarce depending on difficulty installed. Ultimate survivor has to fight and loot to buy most to all items!

Traders -
Unique traders - Each trader has been customized based on their location to influence what they sell. HQ's sell the most items with firearms and ammo, while smaller cities on the outskirts such as the fishing village sell more crafting and basic weapons. Makes the player have to plan their path so they can restock on ammo at the main bases or select vendors.
Trader Sell Values - Decreased re-sell value with higher difficulty. Makes game require a lot of looting and selling to afford ammo and new weapons!

And more to come!
Come join the discussion and bring your suggestions to the table!

Goto:
http://www.nexusmods.com/dyinglight/mods/128
http://www.moddb.com/mods/i-am-legion
to get the latest edition!

Make your $60 worth it.

Thursday, May 21, 2015

I Am Legion - Version 1.16


Today version 1.16 was released! With this new version comes the best of the mod to date.
This latest version focuses on bringing diversity and difficulty settings to each play style.



The Casual Survivor Mod:
If you played Dying Light and enjoyed the zombies shuffling around then this is your choice. Smart AI, more are looking for you and are slightly faster. Continued support of new loot system, harder human AI, and better intensity.


The Survivor Mod
A medium difficulty version of Ultimate Survivor. Your enemies run slower, but are still close on your heels, Don't stay still too long or you won't make it back.

















The Ultimate Survivor Mod:
They smell you, they hear you, they stalk you, and they won't stop until they feed on you!
More spawns for zombies, Less time for areas to stay cleared.














New gameplay elements have been refined to fit your play style! 



Sunday, August 10, 2014

Back to Banoi - Dead island mod

While we are all waiting for the upcoming release of "Dying Light" next year for our next zombie thriller game, I thought I would take another look at Dead Island to find out if the game play could be enhanced a little bit. So after a little work, I'm proud to upload and release "Back to Banoi"!



**Pictures taken with Weather mods from these two links Resort Weather mod Morseby City weather mod

Dropbox:

INSTALL:
Extract to ...My Documents/Dead island/

Changes:
- Added firearms throughout the game and made them almost a requirement for large area clearing.
- Shops now sell firearms and ammo, you'll need to use them to survive. But I did not make it unrealistic.
Act 1 - Shotguns and 9mm, Act 2 - Auto Rifles, shotguns, and one vender with Desert Eagle, Act 3 - Single shot rifles and guns more common for open jungle.  
- The infected know you are out there, and they want to find you.
- Head shot kills are the easiest way to stop your enemy, but if you need to beat them down you can
- All weapons have been re-balanced! 
- Harder difficulty, watch your back, their bite is lethal.
- In the city, RUN RUN RUN! It will take a team to clear some areas unless you stock up with alot of ammo and are a great shot.
- Be prepared to beat the crap out of the big zombies to bring them down!

How I did the weapon classes:
Wooden: Weakest weapons, break easy! The default had weapons like sticks extremely strong. 
Metal: Thin weapon - Easier to break, less stamina use | Thick - Tough but cost more stamina to use
Spiked: Lots of damage!
Heavy Blunt: Tear them down to bone! Try to get them on their backs and go for the head.

I wish that I could completely redo all the textures and add more in for this game but the developers made that very hard to do. This mod is compatible with all mods that effect the maps. If you want to add different mods but keep my shops info, just don't replace Shops.scr in the data folder. If you have information on how to edit maps or modify spawns (I have tried the spawn mod out there and its terrible, game glitches too bad for me to realistically use it), please contact me at JLHaskins2008@hotmail.com! Happy Gaming!