I'm building a basic human skeleton to 7 and 1/2 heads proportions. After that I am going to use it for a muscle study and then move on to adding skins and hair. Project will be focused on detail but keep a cartoonish smooth appearance.
Saturday, December 13, 2014
Friday, December 5, 2014
Not Nom?
My latest project using my Basking Shark mesh. I wanted to turn my organic mesh into a cartoonish mesh. A lot of people don't know a lot about Basking Sharks in the US, but they don't behave like normal sharks. I read an article about Basking Sharks being hunted on the Pacific coast because people believed them to be aggressive due to their open mouths and GIANT size. The title came from that situation and what the sharks would say.
Labels:
3D,
Animals,
basking,
basking shark,
design,
graphics,
ocean,
shark,
simplistic,
water,
zbrush
Wednesday, December 3, 2014
zBrush Project - Basking Shark
I wanted to do a project based on a rare animal. Meet the Basking Shark, "The basking shark (Cetorhinus maximus) is the second-largest living fish after the Whale shark and one of three plankton-eating sharksbesides the whale shark and megamouth shark. It is a migration species, found in all the world's temperate oceans. It is a slow-moving filter feeder and has anatomical adaptations for filter feeding, such as a greatly enlarged mouth and highly developed gill rakers."
Wednesday, November 12, 2014
zBrush Project - Zomboy
I couldn't help myself, my version of a zombie. With all the latest craze for zombies, I thought I'd give it a shot with my work. This is the result.
Sunday, November 2, 2014
zBrush Project - Silver Fox
Labels:
arctic fox,
fox,
gray fox,
grey fox,
model,
sclupt,
speed draw,
speed sculpt,
zbrush
Thursday, October 30, 2014
Thursday, October 16, 2014
zBrush Project - African Hunt
My latest project to try to define the male figure plus work towards another personality. This one is based off of a tribal African warrior. Looking forward to doing the war paint and beads.
Added some emotion and skin detail.
Added some emotion and skin detail.
1 Day worth of work for my first prop.
FINAL!
Sunday, October 12, 2014
Monday, September 29, 2014
zBrush Project - Speed Sculpts
Just a few of the "inbetween" projects. The island took 3 hours, the crab around 2 hours, and the heart around an hour. I'm going to work on the lighting for the crab later for a good final render. Enjoy.
Labels:
3D,
crab,
design,
heart,
Island,
lab,
sculpt,
sky,
sky island,
speed,
speed sculpt,
stone,
stone crab,
stonecrab,
zbrush
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